Sommify
Game Design · Packaging · Branding

Sommify

Role
Creative Direction · Brand Identity · Packaging · Product Design
Client
Sommify · Co-owner
Industry
Games · Lifestyle · Food and Beverage
Deliverables
Logo · Board · Packaging · Cards · Wine Keys · Instruction Booklet · Campaign
Recognition
Kickstarter funded in 13 hours · 3,000 units sold year one
Objective
Transform a working prototype into a retail-ready product in 17 days.
Overview

The creative window was 17 days.

When Jessica and Conner handed me a working prototype of their blind wine tasting game, I came in as a co-owner. That distinction matters. I wasn't executing a client brief. I was building something I had a stake in — which meant every decision carried the weight of that accountability.

The game mechanics were solid. The design was not retail-ready. My job was to take a functional prototype and turn it into a product that could live on a shelf, star in a commercial, and ship in time for the 2020 holiday season.

I rebuilt the game board from scratch. Designed the full packaging system. Created the wine keys, playing cards, and instruction booklet — all as a single cohesive system, all inside that timeline. The brand had to work in hand (physical product, tactile detail), at distance (shelf presence, thumbnail recognition), and on camera (Kickstarter video, press photography).

The Kickstarter campaign funded in 13 hours. First-year sales: 3,000 units. Press coverage across national lifestyle and entertainment outlets. The product was featured on national television. None of that happens without a design system that communicates trust, quality, and play — simultaneously, at every touchpoint.

Andrew stepped in, asked the right questions, immediately took ownership, and delivered under a strict deadline. His ability to listen carefully, understand what is needed, and follow through with confidence and clarity blew my expectations out of the water.

— Connor Taylor, Sommify

Project Close

Design Is
The Outcome.

Sommify is what happens when brand design and product design refuse to be separate conversations. The system worked because it was built as one — identity, packaging, components, and campaign all sharing the same visual logic. The 13-hour funding window wasn’t luck. It was the product of a brand that looked like it had already earned its place on the shelf. That’s not a marketing outcome. That’s a design outcome.

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